Write a sample playthrough of your game. List the commands that a player will do and write the responses that will happen. Think about alternate commands that the player might try. Here is a sample transcript:
> kiss herIt shows different commands that you can try and the expected responses. Programmers can take this transcript and make the skeleton of a game from it. Be sure that the transcript shows a complete playthrough of your game from beginning to end. Remember that the writing for AIF games is different from normal writing. Unless you have brilliant prose, it is better to have less writing and shorter descriptions but more choices for the player.
You kiss her.
> Lick breasts
You gently lick her nipple.
> Have sex
You have sex with her. You cuddle with her afterwards and go to sleep.
The End.
If you have problems writing sex scenes, consider stealing snippets from some public domain erotica like the ones below:
Fanny Hill
http://www.gutenberg.org/ebooks/25305
The Life and Amours of the Beautiful, Gay and Dashing Kate Percival
http://www.gutenberg.org/ebooks/29827
Romance of Lust
http://www.gutenberg.org/ebooks/30254
If you have something you want to share, just post it as a comment below. Be careful to use a separate account for posting and not an account you use IRL. Anonymous comments are welcome, but it would be useful to tag your comments somehow so we know which comments are from whom. AIF Central sometimes has difficulties dealing with longer comments, so you may need to break up your posts into multiple comments. You can also put your text in Dropbox or Google Docs and then post a link to it in the comments. Make sure you don't accidentally use a work or personal account for the Dropbox or Google Docs files. You can also just email the text to me at losttrout AT gmail DOT com.
It is assumed that any game content you post to this blog or elsewhere as part of the AIF Writing Salon is licensed under the GPL so that programmers can turn it into a game for you.