This post is part of the 2018 "If You Write It, They Will Come" AIF Writing Salon.
Please announce your ideas for an AIF game in the comments of this blog
post. Describe the story arc and the characters involved.
The biggest problem faced by new authors is that they work on ideas that
are too ambitious. They decide to write a novel when they should start
with a short story. They don't realize that AIF games involve more work
than normal prose. All the alternate paths and descriptions can easily
add up to a novella-worth of text even for very short games. Another
problem new authors face is that don't realize that certain seemingly innocuous details of their story
ideas might require thousands of words of writing and code. The work
needed to implement a minor character or alternate path can easily grow
out of control.
The Writing Salon is not school. You don't get part marks for partial
answers. If you don't have a finished game by the end of the Writing
Salon, then you have nothing and everyone's time will have been wasted.
So it's important to work on smaller, less ambitious ideas that are
easier to finish. This is not Olympic figure skating. In the Writing
Salon, a successful single axel is worth more than a failed triple axel.
To help you, this stage of the Writing Salon will entirely be focused on
helping authors cut back on their ideas and to see alternate ways of
formulating their stories with the same core characters, emotions, and
sexiness but fewer characters, rooms, and plot points. Other people may
question your ideas and challenge your decisions. Please do not become
too defensive. Although it's always painful to have your ideas be
"attacked" in this way, it is not meant to discourage you but to push
you to see alternate ways of formulating your story. You do not need to
follow the suggestions given, but you should seriously consider it. You
should treat them like comments from an editor trying to help you
improve your work. If someone asks you for more detail about your story,
then please do supply these extra details. Don't think that you'll be
able to figure it out later. You will have to write the text for all
those parts of your game eventually anyway, so it's good to figure out
the details early because sometimes you won't be able to figure it out
later.
Here are some common pitfalls:
Some authors' ideas are based on thinking of all sorts of sexy
situations that they want their characters to go through. Although sexy
situations are a good source of inspiration, authors become too attached
to them even if they are hard to squeeze into short games. Once you
have been inspired by a sexy situation, you should think about the
characters and why the situation is sexy for them. Then, it's easier to
move those characters into different sexy situations.
Do you know why the characters in romance novels always fall in love at
first sight? Because writing about people falling in love is both long
and hard to do. If you include a romance in your game, you should start
with your characters already in love but with some difficulty in the
way.
In the last writing salon, we had several people who were interested in
procedural-style AIF. In my limited experience, procedural games are
designed differently from other games. You should not start with a plot.
Instead, you should focus on the simulation. You want to find a
situation that can be repeated many, many times but which plays out
differently depending on what has happened in the past. You want this
looping situation to be as short as possible so as to minimize the
amount of writing you have to do.
You don't need a fully realized story arc for the Writing Salon, and not
everything important needs to occur in the game itself. You are a
writer. You can summarize characters' experiences in the introduction.
You can allude to previous events in their conversations. Your game can
be a small slice of a bigger story.
If you have something you want to share, just post it as a comment below. Be careful to use a separate account for posting
and not an account you use IRL. Anonymous comments are welcome, but it
would be useful to tag your comments somehow so we know which comments
are from whom. AIF Central sometimes has difficulties dealing with
longer comments, so you may need to break up your posts into multiple
comments. At later stages of the Writing Salon, you can also use GitHub
issues to send text to programmers.