Tuesday, 5 September 2023

XXX-Men Chapter 2

 Alec Roberts has finished Chapter 2 of his TADS-3 AIF game XXX-Men. In Chapter 2,

The X-Men have welcomed you into their home, worked to help you understand your powers, and even trained you like one of their students. Now it's the first weekend of summer--a perfect opportunity to unwind and to strengthen your relationships with the men and women you've been living with for the last six months. All the while, though, you can't escape the feeling that there is a dark mystery looming over your past... and your future.

Friday, 18 November 2022

2022 AIF Minicomp

 Unfortunately, no entries were submitted to the minicomp this year.

I did create a game for the minicomp myself, but it is not possible to run a competition with only a single game, so there will be no voting this year. I will make this game available to play here:

It is intended to be a tiny open world sandbox game written in a boardgame-style.

Sunday, 16 October 2022

Suggested Minicomp Submission Deadline Approaching

There's two weeks until the suggested minicomp submission deadline of November 1st. Are there any authors working on submissions for the minicomp? Do you need more time? If so, just post a comment in the post, and the submission deadline can be extended as needed.

 Update (10/16/22): The minicomp submission deadline is extended to November 15.

Monday, 26 September 2022

Sanctuary in Time - Novus Operandi Game Design

I'm Max Ingram, indie developer behind the new text-based, adult title Sanctuary in Time. 

Summary:
Sanctuary in Time is a text-based, god-game management sim with a sci-fi twist! You're the half-blood son of the recently murdered God of Time. When his fearsome beast-like foes try to make you just-as-murdered, you find yourself rescued by a spear-wielding, loincloth-clad woman leaping from a dimensional portal. She pulls you safely to the Citadel, a far-off sanctuary built by the star-spanning people of your father. And now it's up to you to fill its halls with beautiful female followers rescued from throughout history, add structures, upgrade them, and survive the forces that killed your father!

Download page:

Author:
Max Ingram / Novus Operandi Game Design

Release Date:
Sept 7th, 2022

Platform:
Windows

File Size:
7.96 MB

Genre:
AIF, Sci-Fi, Management Sim

Saturday, 27 August 2022

2022 Minicomp Announcement: Minicomp Romp

The AIF minicomp is back! The minicomp is a mini-competition of small adult text-based games. Make a game, submit it to the minicomp, and the AIF community will play them and judge them. 

This year, the minicomp will use a relaxed set of rules:

  1. No interactive sex scenes are allowed. Non-interactive sex scenes are allowed in the game, and there are no restrictions on the number or content of these non-interactive sex scenes
  2. No multimedia or graphics are allowed
  3. The game must be winnable (or at least it must have an ending that the player can reach)
  4. No playable part of your game can have been previously released to the public before August 25

The purpose of the rules is to make it easier for authors to create games by disallowing complicated interactive sex scenes. During sex scenes, players cannot be presented with any choices over what happens and players cannot be allowed to issue any commands. Before a sex scene starts, players can be given choices about what will happen, but once it begins, players should not be able to influence or interact with the scene until it ends. This restriction means that authors do not need to design any sex mechanics for their games, and they do not need to use any special sex engines or sex frameworks in creating their games. 

Although games with multimedia and graphics are generally not allowed, if your game requires graphical or audio elements as part of its interface, such elements are acceptable.

Archives of Yahoo! Groups AIF Archive

Over the years, the AIF community has gathered in many different places, such as BBSes, the alt.games.xtrek newsgroup, various forums, Discord and Reddit. For many years, the AIF community was primarily hosted by the Yahoo! Groups AIF Archive, and lot of discussion, game hints, and files were hosted there. Unfortunately, when Yahoo! Groups was shut down by Verizon, all of those resources were lost. In order to preserve some of that history, here are archives of the AIF Yahoo! Groups:

AIF Archive

Messages

Files

Internet Archive

AIF Archive 2

Messages

Files

The AIF Archive 2 was a secondary Yahoo! Group used to store overflow files that couldn't be stored at the main AIF Archive due to quota limits


These archives are compressed using 7-zip format, so you will require 7-zip to decompress them. Online file hosting is often unreliable, so if you find alternate hosts of these archives, let me know so that I can link to them.


Wednesday, 9 September 2020

2020 Minicomp Results

The voting for the AIF Mini-Comp is over and the results have been compiled. There was much less voting this year than the last minicomp three years ago. I'm not sure if there was caused by the unusual voting system or reduced activity in the community. But let's get to the results.

There were five entries to the Mini-Comp this year:

  • The View to Her Apartment by stochastic (HTML)
  • Going Down by Louys Bilitis (HTML)
  • Amy's Predatory Boyfriend by Lost Trout (HTML)
  • The General's Daughter by accofake (HTML)
  • Amnesia by Eulexia (HTML)

Thank you again to all these authors for making these games for us to play!

According to the votes, the top three games were

  1. Going Down by Louys Bilitis
  2. Amnesia by Eulexia
  3. The General's Daughter by accofake

Congratulations to Louys Bilitis for winning the 2020 AIF Mini-Comp with the entry Going Down!

Here are the rankings in individual categories:

Friday, 21 August 2020

2020 AIF Mini-Comp Games

The games for the 2020 AIF Mini-Comp are now available to play and vote on. We had a good turnout of games this year with five microcomp entries.

  • The View to Her Apartment by stochastic (HTML)
  • Going Down by Louys Bilitis (HTML)
  • Amy's Predatory Boyfriend by Lost Trout (HTML)
  • The General's Daughter by accofake (HTML)
  • Amnesia by Eulexia (HTML)

The games can be downloaded from the following link:

https://mega.nz/file/wrB2AQ4a#8ucvI9GYeLyjGkD9pn7tBVCjWqAT6fk33u7ElWskyDs

They are also available for download from here. All the games are HTML Twine games. Double-clicking each file will open the game in a web browser where you can play them.

Please rate the games at this voting site:

https://docs.google.com/forms/d/e/1FAIpQLSeAnnymTc2kTIJbd34xBNGQwqJZdJCffdRrLbLzbz0gn3R1Ew/viewform?usp=sf_link

Voting will run until the end of September 7. The previous voting system worked well despite its minimalism, so I thought I would go even more minimalist this time. This year, your only choice is to give a game either one or two stars in each category. The meaning of the stars is up to you. You can give all the games two stars except when a game needs a lot of work in an area. You can give all games one star except for those you find one particularly exceptional in some area. You can give two stars to the games you like and one star to the games you don't like. Assign the stars as you see fit.

Feel free to discuss the games openly during the voting period.

If any of the authors want to release an update to their games, please just send them to me, though not everyone will necessarily get the updated versions.

Thank you to the authors for making these games for everyone to enjoy! 

Addendum

  • These games are NOT playable in Internet Explorer. Please use a modern browser to play these games
  • The game Going Down begins with a blank screen with only the words "Monday". Click on the Monday to proceed
  • Update 8/21/2020: Amnesia and the General's Daughter were updated with bugfixes

Tuesday, 11 August 2020

2020 Minicomp Deadline Approaching

This is just a reminder that the minicomp deadline is fast approaching. I know that you're all excited about it. There's no way to hold back that deadline. It's coming, and it's going to be great.

Game entries can be e-mailed to me at losttrout at gmail around August 16th or 17th. I can also be reached on the AIF discord.

Wednesday, 22 July 2020

Minicomp Deadline Extended

Some participants need a bit more time to polish their entries, so the minicomp deadline has been extended to August 16th.

Friday, 15 May 2020

2020 Minicomp Design Discussion

During the Minicomp, authors are allowed to openly discuss their games. Do you want to get feedback on your game idea? Do you need help shrinking your ideas down to fit the minicomp restrictions? Do you just want to share parts of your game with others?

Feel free to discuss things here in the comments of this post, in the #minicomp channel of the AIF Discord, or elsewhere.

2020 Minicomp Announcement

This summary is not available. Please click here to view the post.

Thursday, 7 May 2020

Should We Have a Minicomp in 2020?

I've been asking around on the subreddit and Discord to see if there's any interest in a minicomp this year after a hiatus of 2 years. There seems to be some lukewarm interest, so it might be worth going through some additional preparations to see if it generates some additional interest.

Is anyone interested in running the minicomp this year? Does anyone have any ideas or opinions about how the minicomp should be run?

I don't know when the best time for the deadline should be. In the past, it sometimes took place during the summer or sometimes when college was in session. With Coronavirus, everything is in flux. Is it best to have the deadline be earlier when everyone is in lockdown? Or later when some people might be back in college? Of course, the deadline always gets extended by a few weeks anyway.

And what should the rules be? BBBen proposed returning to a more traditional format with restrictive rules: one room and one NPC. I've been toying with the idea of trying a different approach. We always receive complaints from people with expansive game ideas who don't like the restrictions. But we still need to restrict the game sizes, and we've already tried restrictions based on word count, room count, and number of characters. One of the hardest parts of writing an AIF game are the sex scenes, so why not try to restrict those instead? I was thinking of a "minicomp romp" that focuses on story over sex: unlimited rooms, unlimited NPCs, but when a sex scene starts, it must be described in only one paragraph and then the sex scene must end. People are then free to build complicated plots or alternately, a shallow sex romp, but still keep things manageable by having short sex scenes. The lack of restrictions might inhibit creativity though or cause people to start inappropriately large projects. On the Discord, people weren't too enthusiastic about the idea of reduced sex scenes and were more generally in favor of the one room, one NPC format.

Any thoughts on any of these topics? Anyone interested in running the minicomp? Discuss below in the comments or on the Discord.

Monday, 20 January 2020

Join the AIF Discord server!

I've set up the official (sure, official, why not?) Discord server for Adult Interactive Fiction! Join the chat here: https://discord.gg/CKcXZww

Saturday, 8 December 2018

Mystic Rhythms v1.00

(EDIT by BBBen: This post isn't from me, it's from Ice; I'm just passing it along.)


Hi everyone,

After several years and long after when I thought I would finish it, my latest game is finally ready for release. I hope you enjoy it.

Ice.

Mystic Rhythms
The game is built using Adrift 5.0 text engine and includes multimedia images.

The story:
In this game, you take the role of a normal and successful guy married to a gorgeous Russian woman. You met her online and following a quick long distance courtship, you paid for her trip out of Russia and the fancy engagement ceremony that followed. Since then life has been good and you've been the envy of many.

Recently your wife has been nagging you about spending some time together away from home. Unable to say no, you quickly found yourself standing in the lobby of this cozy hotel retreat for a lover’s weekend.

Links:
MediaFire: http://www.mediafire.com/file/fla9bj4wfpftzx1/MysticRhythms_1.00.exe/file
Mega: https://mega.nz/#!g1BiDQCQ!gyglECIpU24RqPjjXcPiXdgX2UvCaAuhWys_sLWcexQ

Friday, 9 November 2018

Pervert Action: Legacy 2.0

After more than three years of working on the game I've finally released Pervert Action: Legacy 2.0 free for everyone! This is the final release of the game. I won't repost all the details here; I'll just link you through to my blogger page where you can get all the details and links: https://bbbenaif.blogspot.com/

Wednesday, 11 July 2018

Let Me Out v1.0.0

I've finally got the full 1.0 release of Let Me Out to release publicly!

Synopsis: Let Me Out is a unique game in which you write out the actual words of a conversation between a beautiful, captive princess and her huge, hulking, orc guard! Will you be able to help the princess escape? Or will you get her into more... trouble?

Links below.

Saturday, 23 June 2018

2018 Writing Salon: Playtesting 1

This post is part of the 2018 "If You Write It, They Will Come" AIF Writing Salon

Games are an interactive medium. The final experience is a combination of player choices and your writing. Unless you're experienced enough to be able to anticipate how players will react to your game, you need to playtest your game to find out if players are experiencing the game in the way you intended.

For the first couple of playtests, your game will just a skeleton. It will be playable but incomplete. You should use these playtests to find missing parts of your game and fill them in. You should think of alternate choices that players can make at different points in the game and write the text for them.


Just post any changes you want in the comments in the form of more transcripts or using more detailed instructions if necessary.

Thursday, 31 May 2018

2018 Writing Salon: Transcript of Complete Game

This post is part of the 2018 "If You Write It, They Will Come" AIF Writing Salon.  

Write a sample playthrough of your game. List the commands that a player will do and write the responses that will happen. Think about alternate commands that the player might try. Here is a sample transcript:

> kiss her
 You kiss her.

 > Lick breasts
 You gently lick her nipple.

 > Have sex
 You have sex with her. You cuddle with her afterwards and go to sleep.

 The End.
It shows different commands that you can try and the expected responses. Programmers can take this transcript and make the skeleton of a game from it. Be sure that the transcript shows a complete playthrough of your game from beginning to end. Remember that the writing for AIF games is different from normal writing. Unless you have brilliant prose, it is better to have less writing and shorter descriptions but more choices for the player.

If you have problems writing sex scenes, consider stealing snippets from some public domain erotica like the ones below:

Fanny Hill
http://www.gutenberg.org/ebooks/25305

The Life and Amours of the Beautiful, Gay and Dashing Kate Percival
http://www.gutenberg.org/ebooks/29827

Romance of Lust
http://www.gutenberg.org/ebooks/30254

If you have something you want to share, just post it as a comment below. Be careful to use a separate account for posting and not an account you use IRL. Anonymous comments are welcome, but it would be useful to tag your comments somehow so we know which comments are from whom. AIF Central sometimes has difficulties dealing with longer comments, so you may need to break up your posts into multiple comments. You can also put your text in Dropbox or Google Docs and then post a link to it in the comments. Make sure you don't accidentally use a work or personal account for the Dropbox or Google Docs files. You can also just email the text to me at losttrout AT gmail DOT com.

It is assumed that any game content you post to this blog or elsewhere as part of the AIF Writing Salon is licensed under the GPL so that programmers can turn it into a game for you. 

Monday, 7 May 2018

2018 Writing Salon: Introductions

This post is part of the 2018 "If You Write It, They Will Come" AIF Writing Salon. It's not too late to join in! During the Writing Salon, if you write a transcript of a game by the end of May deadline, then a programmer will attempt to turn it into a game for you. If you do have an introduction for the game done already, then you can post it now, so that programmers can start preparing the necessary project files, but the main deadline is the end of May deadline for a complete transcript of a playthrough of the game.

Now that you've figured out what your game is about, you can start writing. You should post the introductory text for their game and declare what game engine you want for your game so that programmers can start work.

I will most likely be the one programming your game. I prefer programming your game using the Inky engine, which is for choice-based games. If you want a parser-based game though, I can try to program your game in TADS3. I can also program games in Twine or Newlife if that's what you want.

If you have something you want to share, just post it as a comment below. Be careful to use a separate account for posting and not an account you use IRL. Anonymous comments are welcome, but it would be useful to tag your comments somehow so we know which comments are from whom. AIF Central sometimes has difficulties dealing with longer comments, so you may need to break up your posts into multiple comments. At later stages of the Writing Salon, you can also use GitHub issues to send text to programmers.

It is assumed that any game content you post to this blog or elsewhere as part of the AIF Writing Salon is licensed under the GPL so that programmers can turn it into a game for you.