No posts in September, so I thought I'd kick off October with a nice Open Thread:
"Does anyone else have any comments on relationship building during your AIF games? Like it, leave it?"
~Blue Satyr, Fetishes and Kinks thread
Let's talk about relationships in AIF. I think most AIF can be split into two categories when it comes to sex: romps and relationships (many games fall somewhere in between, of course). Romps mainly focus on sex, with maybe some puzzles to get to the 'action', while relationships focus upon building a sense of 'character' about the designated lust object. This sense of character can come in multiple different ways, making the relationship believable (giving a reason the two characters wish to have sex), giving depth to the DLO (making the player care more about them beyond their just being sexy), and creating a sense of build/courtship (having the relationship develop over time). I'm sure there are many more examples, those are just a few off the top of my head.
There are really a lot of different ways that this topic could go and I don't want to limit people, but here are a few suggestions:
How important is developing a relationship with girls in a game to its overall enjoyability?
What detracts from relationship building in a game?
What is an example of a game that did relationships well?
What is your overall favorite relationship in AIF?