Thursday, 17 April 2014

Super PAC development

I thought I would post a little bit of a preview for Super PAC here (as I'm having trouble posting pictures on my own site right now) and also maybe reflect a little on the process of developing Super PAC.

Friday, 11 April 2014

Development Diary: Friends and Yearnings

Update 1 (4/11/2014):

I've decided to write the story using Twine. After seeing mustcontainanumber's Test Lab, I realized that it's possible to write AIF in Twine that feel like traditional IF. Twine recently added using variables as links which makes this much easier. I tried writing an initial draft of the beginning section in Twine and the result feels like a menu-based IF. I like it. I might rerelease Nat Dewey using a similar interface.

Monday, 7 April 2014

April Open Thread: Rub/Luck/ Fuck; any other options and/or how could it be better?

AIF has gone through a lot of changes and improvements over the years. Images, better engines, improvements in stories, but one of the (almost) constants has been the sex scenes. You rub the appropriate body parts, then lick them, then fuck (or suck, depending upon the body part). They don’t always need to be done in that order, sometimes the order will play into how each action is described, there may be multiple descriptions (orgasms), and authors may add in other actions (spanking) or body parts (hair). The steps of the sex scene are one of the most constant and similar activities between AIF games.

So, is there anything better that could be done? Cut scenes are an option (the entire sex scene described in one go), but from what I’ve seen in the past people find them less than ideal. Is there a different method that could be tried?

I’ll be upfront that this is one of my least favorite aspects of AIF; in many games I just enter all of the commands in a single go and then go back and read the text. I realize that I might be of the minority opinion here, so if you think the current system is great, but that the content could be improved, feel free to chime in with those ideas.

Tuesday, 1 April 2014

This month in AIF (March 2014)

There were no new AIF games released in March. However, truemechasonic did release his patch for SD3, which is an impressive piece of work, technically speaking.

Additionally, AnotherWannabe has been quite busy this month, releasing a new version of his AIF Toolkit extension for Inform 7 and overseeing the first major piece of AIF market research: the Big AIF Survey.

As far as this blog goes, there were ten new posts and the blog as a whole got 20,472 pageviews. BBBen's Overlooked AIF Games series continues its popularity, with the March iteration getting more than a thousand pageviews.

If there's anything else newsworthy that we've missed, please leave a comment below. And if you'd like author access, send an email to and we'll get back to you as soon as possible.