Showing posts with label BBBen. Show all posts
Showing posts with label BBBen. Show all posts

Monday, 5 January 2015

Now you can support me on Patreon!

Update: I have achieved my first funding goal! Now I will be improving the graphics quality for games after PAL. My next goal is...

Threesomes?
I've got room in the story of Pervert Action: Legacy to add three combination threesome sex scenes - streamlined so they're not crazy big (and therefore too much work to develop) but still interactive. These will be bonus scenes on top of the existing six one-on-one sex scenes in the game, and the other bits of sexual content, and they are still quite a bit of work. I've been trying to work on these anyway, but if this goal is achieved I'll guarantee they'll be in the game, and if you get two women in one run through and they match up correctly, you'll be able to have a threesome!

The original post is below:

Sorry everyone for putting this in the central site, but I need to get the info out there the first time. I'll only do it this once! One other way you could help me is to reblog/share/+1 this post.

Here's my Patreon pledge site!

I have to admit, I've been thinking recently that I'll have to stop writing AIF soon. I don't want to, it's been a really fun pass-time over the years, but it's just so time-consuming! I have work and other real-life time commitments just like everyone else, and even when I'm productive making content takes out a big chunk of my day. This is where Patreon comes in – if I can draw a little bit of money from my AIF work then I could totally justify continuing to work on it into the future. There are also some expenses involved, and hopefully this might cover them.

The lowest level pledges, $1 a month, are basically nothing. You'll never notice it. I mean, it's only $12 in a whole year, right? I've had burritos that cost more than that, and they don't last nearly as long as a good AIF game (or leave me as satisfied). But with a bunch of people giving just little $1, $3 and $5 pledges it would be like an extremely fun, low-paying part time job. (More info below.)

Thursday, 17 April 2014

Super PAC development

I thought I would post a little bit of a preview for Super PAC here (as I'm having trouble posting pictures on my own site right now) and also maybe reflect a little on the process of developing Super PAC.

Monday, 20 January 2014

Easy 3D images: Alternatives to Daz Studio and Poser

by BBBen

AIF players are increasingly expecting images in AIF games. I don't personally think you need images to make a good AIF game even now, but a lot of aspiring authors might wish to do so but be put off by the challenge. While the creation of such images can be difficult, time consuming and expensive, there are some alternatives options out there that are actually very viable and (so far) not widely used. These are a few tips to get you started designing (hopefully good quality) 3D images for games without the trouble or potential expenses of making them in a 3D image design program like Daz Studio or Poser.

3D Sexvilla 2 or The Klub
The Klub

3D Sexvilla 2 is a game that allows the custom design of male and female sexual partners, and then putting them in scenes and situations that allow an extensive array of positions, outfits and certain other variables. The game allows you to take pictures, so you can use it to custom design characters for your AIF and then illustrate your game. The Klub is an illegally hacked and then extensively modded version of the game, which is distributed freely. I have to be honest – for the sake of your game you're probably better off going for the Klub, as it's got more content available and is more up to date. I will not, however, provide a link here to a pirated product, so if you want it you'll have to find it yourself. In addition to the Klub itself you'll want the additional content packs – at time of writing there was a mega content pack available that should give a lot of options.

I won't bother going into the process of using these programs as they are actually very easy to use, and you might as well play around with them and have some fun while you learn the ins and outs, so to speak.

Pros:
  • The biggest advantages to using one of these programs is that they are fundamentally designed to show sex. They come built in with a wide array of sexual positions, slutty clothing and...
  • The content works relatively well with unrealistically proportioned people. Note in the image above how the bikini tops actually fit the enormous breasts – it's actually hard to make that happen in a lot of programs.
  • Easy to use and quite fun.
  • Quick to get started.

Cons:
  • The program is quite limited in some respects. You're not going to have massive freedom of art design, and you can't create anything that looks truly spectacular.
  • It's great for designing pictures of busty bimbos getting pounded, but not so great for subtle storytelling.
  • Not all the pics look as good as the screenshots I've included – those are unusually good.
  • People might just say, "hey, that's a screenshot from 3D Sexvilla!" and then go off to play it themselves.
Also from the Klub – note that the character models are clipping through each other at a few points.

Skyrim and Oblivion
From Skyrim, with Caliente's Female Body Mod Big Bottom Edition -CBBE-

For fantasy settings, believe it or not your best bet might be to actually set up scenes inside The Elder Scrolls IV: Oblivion or The Elder Scrolls V: Skyrim. You'll have to mod the games first, of course, but that's relatively easy and you'll find there's a whole range of pornographic mods for the games, as well as substantial graphical enhancements for Oblivion. It may seem odd that I include Oblivion here, as it's quite an old game now, but in fact there is so much high quality (and recent) content available for it in the modding community that it might actually be the better choice, at least for now. If you need further persuading that these games can be turned to the purpose of porn, take a look at this Oblivion video - http://www.youtube.com/watch?v=hreiOJ8M9Ms (Note: you need a number of mods to make that kind of thing happen). There's lots of this on Youtube if you just search for "oblivion bbb".

Pros:
  • Great for fantasy as there's lots of content already built in, and still all right for non-fantasy, as Oblivion in particular has a lot of outfits and some mods that suit a more modern setting.
  • Mods are free and not too hard to install.
  • Standards of quality can be quite high.

Cons:
  • Even more than the Klub, using these programs saps you of a lot of your own originality and railroads you along certain predefined lines.
  • Mods can still be hard to make work in the way you want.
  • You have to have the games, of course.
  • Not really suited to a non-fantasy setting, despite what I noted above.
  • People might just say "hey, that's a screenshot from Skyrim!"

From Oblivion, with HG EyeCandy Body

Mods you will need:
  • Naked character models for both males and females (presuming you want both).
  • Facial models (the base faces in Oblivion in particular were hideous).
  • Sexual poses/interactions (if we're doing this the easy way).
  • Outfits.
  • Hi-res textures (optional – watch out, some of these can be surprisingly demanding on your computer).

Where do you find these mods? http://oblivion.nexusmods.com/
Note that you will need to sign up to the site in order to access the adult mods section, but you won't be disappointed with the number of adult mods available.

From Oblivion, the DMRA BBB Cardigan and One-piece mod, this shot also demonstrates some of the drastic character design changes you can make. Characters do not have to look like this, of course.

The process:

Conclusion:

One last tip – the most time consuming stages in the process are generally going to be setting up your programs/content, learning to use them and then designing your characters. Actually posing them and taking pictures is quite quick and easy.

Anyway, I hope this has given you some ideas and encouragement on what can be done in 3D image design without any particular technical skill or resources. The truth is that the ability to create impressive, illustrated AIF is within just about everyone's grasp these days. You just need to take the time and effort to do it.

I've been considering making a small project using the Klub myself. Do you think you'd use these methods for image design? Or do you have anything you can add? If you've got any further suggestions for other alternative picture creators, or just on ways to best use the ones outlined here, go ahead and post them in the comments below!