1: Should development diaries remain limited to one post, or should the updates go in new posts? I’m reluctant to see an individual game dominate the blog, but am unsure how often people go back to check on earlier blog entries. If possible, should there just be one post that gets moved to the top every time it is updated (I think that can be done)?
2: What kind of details do people want to see? Should the author be specific, listing individual game elements, broad, only giving a general knowledge of what is going to happen and save the full details for final release, or somewhere in between?
3: How frequent should updates be? Do people want to hear ‘got in nine new dialogues today’ or should updates be limited to ‘major’ progress?
4: Should the development diary also serve as a question area? For example, should the author be asking ‘how do I do X with the engine’ or ‘would be people rather see a scene in a movie theater or in a park’? Would it be better if questions where present or should the diary be limited to actual game progress?
5: Would it be better if all of the above was just done on its own blog? Palmer has his own blog for Sister’s Attraction and maybe each author should just have a page for their work and get a link in the sidebar.